
Factsheet
Developer:
Reliable Narrators
Based in Lexington, Kentucky
Founding date:
February 24th, 2015
Website:
mildmojo.com
Press / Business contact:
mildmojo@discjockeyjockey.com
Description
Disc Jockey Jockey is an audio game that puts you in the signal chain between big radio voices and a broadcast audience. You work for a radio company with several stations. After a bad software update, the DJs can no longer control their microphones. Use your FM tuner to listen to the stations. Use your mixer to put DJs on-air when they need to speak and take them off-air again when they finish. It's all about listening and timing. Keep those stations running.
History
BeginningsDisc Jockey Jockey was originally created as a web game for Ludum Dare #30 ("Connected Worlds"). I wanted to make a game with a heavy audio and voiceover focus. Radio DJ personalities are fun, larger-than-life characters, and I wanted to experiment with the DJ experience of sitting alone in a small studio with a microphone and a control board. Using players' voices was too ambitious, so I positioned players as the gatekeepers between DJs and their audiences.
ControlsI'm excited about playing the game with physical devices that mimic the equipment used in real audio production. My prototyping controller is a Korg nanoKONTROL2 with real hardware faders, buttons, and knobs. This lets you play lights-out, eyes-closed, audio-only for full immersion. The game tracks the analog state of the board and processes the sound to match. If you've left a DJ's mic down, you'll only hear the soft, dirty audio you're getting through the station intercom instead of the rich, full broadcast voice that appears once you bring the channel up.
InspirationI'd like to recreate the feeling of crossing over from content consumer to producer, where there's tension between doing your job and getting lost in the performance.
I've really enjoyed fictional radio in games like Even the Stars and the Grand Theft Auto series. The old '90s You Don't Know Jack comedy trivia games did a fantastic job of creating the feel of being on a TV gameshow stage, complete with stage manager lead-ins and celebrity phone conversations. On top of that, I love skeuomorphism and UI-heavy games like Spaceteam and Artemis Spaceship Bridge Simulator.
ReleaseDisc Jockey Jockey is still in early development, slated for release in the future for Linux, Mac, and Windows. Android to come later than that.
Videos
Teaser video YouTube
Images
There are far more images available for Reliable Narrators, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
Awards & Recognition
- "Strange Arcade Curation Selection" - IndieCade East 2016, Museum of the Moving Image, Queens, NY
- "alt.ctrl.GDC Official Selection" - GDC 2016, San Francisco, CA
Team & Repeating Collaborators
mildmojo
Developer, Designer, Writer, Voice Actor, sometimes Artist
VisualAdvocate
Writer, Voice Actor
Quixote171
Writer, Voice Actor
Contact
Inquiries
mildmojo@discjockeyjockey.com
Game Twitter
twitter.com/DJJgame
Developer Twitter
twitter.com/mildmojo
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks